Since our first release M.A.G-E (which was almost a year ago), the team at Duck Duck Zeus have been working tirelessly on a multitude of projects. However for different reasons we have usually been unable to talk about them. Sometimes it was because a game was too early in the prototyping or development stages to show off to the public. Other times it maybe because we are dealing with a collaboration project and were simply not allowed to talk about it straight away. And very occasionally life just happened to get in the way.
However today, that changes.